Kingdom of Rogueing Wiki
 
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|developer = Zack Johnson
 
|developer = Zack Johnson
 
|publisher = ZapJackson
 
|publisher = ZapJackson
|engine = Unity
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|engine = Unity / SWOLE
 
|version = 1
 
|version = 1
 
|platform = Windows<br>Mac OSX
 
|platform = Windows<br>Mac OSX
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}}
 
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'''Kingdom of Rogueing''' is a roguelike set in the Kingdom of Loathing universe.
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'''Kingdom of Rogueing''' is a A 7-day roguelike set in the Kingdom of Loathing universe. It is among the submissions to [https://itch.io/jam/7drl-challenge-2020 7DRL Challenge 2020].
   
Plumb the depths and heights of procedurally-generated caves, gulches, wizard towers, and more. Fight procedurally-generated enemies and take their procedurally-generated stuff!
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"Plumb the depths and heights of procedurally-generated caves, gulches, wizard towers, and more. Fight procedurally-generated enemies and take their procedurally-generated stuff!"
   
 
This game is built in SWOLE, the Standard [[wol:|West of Loathing]] Engine.
 
This game is built in SWOLE, the Standard [[wol:|West of Loathing]] Engine.

Latest revision as of 19:00, 10 March 2020

Kingdom of Rogueing
KoR logo.jpg
Developer(s)
Zack Johnson
Publisher(s)
ZapJackson
Engine
Unity / SWOLE
Version
1
Platform(s)
Windows
Mac OSX
Release date(s)
9 March 2020
Genre(s)
Roleplaying
Adventure
Roguelike
System requirements
Browser

Kingdom of Rogueing is a A 7-day roguelike set in the Kingdom of Loathing universe. It is among the submissions to 7DRL Challenge 2020.

"Plumb the depths and heights of procedurally-generated caves, gulches, wizard towers, and more. Fight procedurally-generated enemies and take their procedurally-generated stuff!"

This game is built in SWOLE, the Standard West of Loathing Engine.

External links[]